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英雄连2阴影、后期处理以及声音质量的修改方法

时间:2013/7/1 15:52:39来源:pc6游戏网作者:kevin我要评论(0)

英雄连2有的玩家说画面、声音以及游戏卡等影响了游戏,那么我们可以自己动手在文本中修改以上这些内容,修改之后可以让游戏更加流畅,下面是修改方法

关于阴影、后期处理、声音质量的文本修改方法

打开设置没看到取消阴影, 因为想把画质开高,就改txt了.

文件位置:
win7我的文档里:  C:\Users\Administrator\Documents\My Games\Company of Heroes 2

文件名: configuration_system

只改value= #
别改valuetype

configuration = 
{
        [1] = 
        {
                setting = "window",
                value = 0,
                valueType = 1,
        },
        [2] = 
        {
                setting = "shadows",  阴影.改成0就没了
                value = 0,          
                valueType = 2,
        },
        [4] = 
        {
                setting = "postprocessing",    后期处理,改成0就没了
                value = 0,          
                valueType = 1,
        },
        [5] = 
        {
                setting = "mousescroll",
                value = 128,
                valueType = 2,
        },
        [6] = 
        {
                setting = "refreshratedenominator",
                value = 1000,
                valueType = 2,
        },
        [7] = 
        {
                setting = "musicvolume",
                value = 255,
                valueType = 2,
        },
        [9] = 
        {
                setting = "soundquality",  声音质量 0~2
                value = 2,
                valueType = 2,
        },
        [11] = 
        {
                setting = "graphicsquality",    画质, 0~5
                value = 5,
                valueType = 2,
        },
        [12] = 
        {
                setting = "modeldetail",    模型细节
                value = 511,
                valueType = 2,
        },
        [13] = 
        {
                setting = "soundreverb",
                value = 2,
                valueType = 2,
        },
        [14] = 
        {
                setting = "effectsfidelity",      特效, 0 ~ 3
                value = 3,
                valueType = 2,
        },
        [15] = 
        {
                setting = "keyscroll",
                value = 128,
                valueType = 2,
        },
        [16] = 
        {
                setting = "texturedetail",    画质细节, 我之前调了个1感觉没什么区别...
                value = 0,
                valueType = 2,
        },
        [17] = 
        {
                setting = "worldviewquality",   世界视角的画质, 0~2
                value = 2,
                valueType = 2,
        },
        [21] = 
        {
                setting = "physics",  物理效果, 0~3
                value = 3,
                valueType = 2,
        },
        [22] = 
        {
                setting = "reflections",   反射(指的就是水吧), 0~1
                value = 1,
                valueType = 1,
        },
        [23] = 
        {
                setting = "sfxvolume",
                value = 255,
                valueType = 2,
        },
        [25] = 
        {
                setting = "width",
                value = 1680,
                valueType = 2,
        },
        [26] = 
        {
                setting = "verticalsync",   同步
                value = 0,
                valueType = 2,
        },
        [27] = 
        {
                setting = "ambocclquality",    环境光反射
                value = 2,
                valueType = 2,
        },
        [28] = 
        {
                setting = "soundfrequency",
                value = 44100,
                valueType = 2,
        },
        [30] = 
        {
                setting = "shrubsdetail",    花花草草,我不知道极限是几...
                value = 1,
                valueType = 2,
        },
        [31] = 
        {
                setting = "shaderquality",  著色器, 依旧不知上限是几
                value = 1,
                valueType = 2,
        },
        [33] = 
        {
                setting = "mastervolume",
                value = 255,
                valueType = 2,
        },
        [34] = 
        {
                setting = "screengamma",
                value = 3,
                valueType = 2,
        },
        [35] = 
        {
                setting = "soundconfig",
                value = 7,
                valueType = 2,
        },
        [37] = 
        {
                setting = "raindetail",   雨的效果
                value = 2,
                valueType = 2,
        },
        [38] = 
        {
                setting = "antialiasing",    抗锯齿
                value = 0,
                valueType = 2,
        },
        [39] = 
        {
                setting = "height",
                value = 1050,
                valueType = 2,
        },
        [40] = 
        {
                setting = "modelquality",    模型画质, 应该可以高于1的吧,有兴趣的试试.
                value = 1,
                valueType = 2,
        },
        [41] = 
        {
                setting = "effectsdensity",    效果密度, 0~3
                value = 3,
                valueType = 2,
        },
        [42] = 
        {
                setting = "terraindetail",    地形细节, 0~3
                value = 3,
                valueType = 2,
        },
        [43] = 
        {
                setting = "speechvolume",
                value = 255,
                valueType = 2,
        },
        [44] = 
        {
                setting = "snowdetail",    雪, 如果没猜错,应该是 0~3.
                value = 2,
                valueType = 2,
        },
        [45] = 
        {
                setting = "soundvoices",
                value = 128,
                valueType = 2,
        },
        [46] = 
        {
                setting = "refreshratenumerator",
                value = 59954,
                valueType = 2,
        },
}
version = 1010

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